We are looking for a Character Artist to work in a team of 30 people. We are located in the 20th district of Paris. In the context of a new IP creation, a 3D action game with a stylized art direction, the candidate will create character meshes, textures and materials, and will contribute to their integration in Unreal Engine 4.
About the role
Good artistic sensibility for stylized art styles
Good knowledge of real-time shaders
Ability to be independent at work, to iterate after feedback, and to work as a team
Good knowledge of the human anatomy
Nice to have
Job opening immediately. Studio is based in Paris; the job isn’t open for remote work. We prefer permanent contract but freelance is possible.